So, Dragon Age Inquisition for Xbox 360 Thus Far

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Pros:

-It's obviously fun to play and it feels rewarding to actually do sidequests, even if it's just customization... Probably because you actually DO get rewarded.

-Characters and environments look nice.

-Voice acting is definitely pretty good.

-The war table is an interesting mechanic.

-Character creation was the best part of the start of the game.

Cons:

-The game is obviously meant for next-gen consoles, as there are times when the graphics look unfinished before finally catching up to look better during cutscenes. This is light because it's actually pretty funny to me when it happens, like how it did in DA II.

-The gameplay is a fusion of DA: O and DA II... I honestly preferred DA II's gameplay where I didn't constantly go into ceiling view over my characters whenever I press the select button when trying to figure out the buttonset. (Why's the friggin' right trigger the attack button and why do you have to have it held down for a combo? I was more used to having X be the attack button whereas the right trigger just allows you to access your special attacks.)

-At times, the sound ends up muting so you don't hear the music or the voices, causing you to miss out on probably what is important dialogue. If it weren't for me putting subtitles on earlier, then I wouldn't have known what they were saying and would've probably missed something important.

-Speaking of subtitles, it's hard to know what they're saying even then! For some reason, the text is so small that it becomes hard to read. Dragon Age II had a bit of a thing with small text, but at least I could read everything then. It's especially annoying when you're trying to figure out which inquisition perk to level up only to find you can't read what the improvement does. Reading quest specifications, war table missions, and tutorials is also a problem as you can't find out what they want you to do because, guess what, the text is too small!

-The game has a bit of a problem when trying to have dialogue mid-gameplay. The first dialogue with Varric, it ends up being impossible to respond due to how the game won't let you move the respond because it's busy having you move around the place instead, and I had to go through several bits of button pressing and trigger-working just to fix this glitch later in Haven when talking to companions!

-Loot is actually harder to find thanks to the whole search function. Instead of being easy to spot like in the last two games (sparkles, I miss you), loot can't be found until you use the search function near it and you have to use a hot-cold click sound to tell if you're getting closer or further away. Even then, it's hard to see the loot since it's only glowing in light spaces and, again, the text for it is small.

Little Wonders:

-I can't seem to decide whether I want my human mage to romance Cassandra or Josephine.

-I got the deluxe edition. I know I probably get the mounts when I do that horse sidequest and the thrones when I get to Skyhold, but when do I get the Flames of Inquisition set?
© 2014 - 2024 slyboyseth
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Thaeonblade's avatar
I actually like this game's gameplay more than Origins despite two major hick-ups in it's design.

1) Continued Weapon restrictions by class

2) No Attribute allocation (that's just anti-rpg, you know?)